Full Sail Project - Puzzle

In this project, we were tasked with designing three unique mechanics and designing a level with three unique paths that employed the three mechanics. I decided to create a first-person puzzle/platforming game to satisfy these requirements.

Video Showcases

Level Showcase

I invite you to watch this showcase of my level. In this, I go more into detail on my level planning process, playtesting data, as well as playthrough my level in its entirety.

Mechanics Overview

I also invite you to watch a review of my level’s unique mechanics and how I designed these mechanics. I will detail each of my unique mechanics, as well as any other custom programming I needed to complete to ensure my level functioned as intended.